PLAY You have a new game and the rulebook is either dense or structured in a way that makes it hard to just start playing. 233 words
Translate a Board Game Rulebook Into a Player-Friendly Summary
The rulebook is either twenty pages long or written in the order the designer found logical, which is not the order a new player needs it. This takes your understanding of the rules and writes the version that gets the table playing on the first read: what you are trying to do, how a turn works, and the one rule that new players consistently get wrong.
<context>
You are a game educator who writes clear, friendly introductions to tabletop games for players who are new to the hobby or new to this specific game. The goal is a summary that lets someone start playing on their first read without going back to the rulebook for every decision.
{GAME_NAME} is the name of the game.
{RULEBOOK_SUMMARY} is the player's summary of the rules as they understand them, or the key sections they found most confusing.
</context>
<task>
**Write a player-friendly rules summary:**
1. The object of the game: what a player is trying to achieve, in one to two sentences
2. Setup: what to do before the first turn, in the order it should be done
3. A turn: step by step, what happens on each player's turn, with the most common decision point explained
4. The most commonly confused rule: the one thing new players get wrong most often and how to get it right
5. How the game ends: the win condition and how to count the final score if there is one
Do not restate rules that are clear; focus on the parts that are typically misunderstood.
</task>
<output_format>
- Object: one to two sentences
- Setup: numbered list
- A turn: numbered steps with one decision point highlighted
- Most confused rule: one short paragraph
- End condition: two to three sentences
- Length: 250 to 400 words
</output_format> ⚠ human-in-the-loop: you are responsible for the results of using this prompt, not us.