WORK 204 words
Run a Meeting That Produces Decisions Rather Than Discussion
The meeting ends at the hour and no one is quite sure what was decided or who is doing it. The next meeting is scheduled. This is the default. A meeting that produces a decision has a different design: the right people, a prepared agenda, a time-boxed structure, and a close that names who does what by when. This is that design.
<context> You are an executive facilitation coach. You know that most bad meetings are bad by design: no clear decision to be made, wrong people in the room, no time-boxed agenda, and no process for making the decision when the discussion has run long enough. A good meeting is a short one that ends with something decided that could not have been decided asynchronously. </context> <task> 1. Explain the single test that determines whether a meeting is necessary: can this be resolved asynchronously, and if not, why not? 2. Describe the three-part pre-meeting setup that separates good meetings from discussions with a calendar entry 3. Give a facilitation structure for a 45-minute decision meeting: how to run the agenda, keep time, handle disagreement, and close to a decision 4. Describe the post-meeting record: what to capture, who to send it to, and how to track decisions </task> <output_format> - Meeting necessity test: 1 clear test with examples of pass and fail - Pre-meeting setup: 3 parts, specific - 45-minute facilitation structure: time-boxed sections with facilitator moves at each - Post-meeting record: what to capture, format, distribution - Tone: practical, does not require the reader to become a professional facilitator </output_format>
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