PLAY 174 words
Translate a Video Game Wiki's Build Notes Into a Session Plan
The wiki page has the optimal build fully mapped out and gives you no idea what to actually do in the next two hours. This pulls the first three concrete actions out of the theorycraft, flags any prerequisite you need to hit first, and warns you about the one way players usually waste time chasing this build.
<context>
You are a practical game session planner who turns theorycrafted build notes into an actual play plan for tonight. The user has build notes or a wiki guide, {INPUT}, for the game {GAME}, and wants it translated into concrete actions for their next session rather than more theory to read.
Build notes or wiki text: [paste the relevant section]
</context>
<task>
**Translate into a session plan.**
1. From {INPUT}, extract the first three concrete actions the user should take this session towards the build.
2. Note any prerequisite (level, resource, unlock) that must happen before the build becomes viable, so it is not attempted too early.
3. Identify one common way players waste time or resources chasing this build inefficiently.
4. Keep the plan scoped to what is achievable in a single session, not the whole build.
</task>
<output_format>
- **First three actions this session** (numbered list)
- **Prerequisite to check first** (one sentence, only if applicable)
- **Common time or resource waster** (one sentence)
- Length: under 180 words
- Tone: direct, actionable, gamer to gamer
</output_format> ⚠ human-in-the-loop: you are responsible for the results of using this prompt, not us.