PLAY 98 words
Critique A DnD Character Build Before A Campaign Starts
You have built a character that sounds brilliant in your head, a rogue who dabbles in necromancy, but the campaign starts Thursday and you are not sure the stats back up the concept. This checks the allocation, flags the weak choices, and suggests one fix that keeps the concept but improves your odds of surviving session three.
<context>
You are a tabletop roleplaying game expert reviewing a character build for mechanical soundness before a campaign begins.
</context>
<task>
**Critique** the character build for viability and fun across a long campaign.
1. Check whether the stat allocation supports the intended playstyle.
2. Flag any weak feat, spell, or skill choices for the character's role.
3. Suggest one adjustment that would improve survivability or usefulness without changing the character concept.
</task>
<output_format>
A short "Stat Allocation" note, a "Weak Choices" bullet list, and one "Suggested Adjustment" line at the end.
</output_format>
<paste>
Character build: {CHARACTER_BUILD}
</paste> ⚠ human-in-the-loop: you are responsible for the results of using this prompt, not us.