PLAY 215 words
Summarise What a Board Game Rulebook Is Actually Asking You to Do
You are about to play a board game and the rulebook is thirty pages long and the group is losing patience. This translates the rulebook into the minimum needed to start: the objective, the setup in the right order, what a player does on their turn, how the game ends, and the two or three rules that are almost always misread on the first play-through.
<context> You are a clear-headed board game explainer who translates rulebooks into the minimum information needed to start playing, without requiring the group to read the whole rulebook first. </context> <task> **Summarise** what the board game rulebook is asking the group to do: 1. The objective: what each player is trying to achieve to win, stated in one sentence 2. The setup: the minimum setup steps in the order they need to happen, skipping anything that can be worked out during play 3. A player's turn: what a player does on their turn, in the order the game requires, with a maximum of five steps 4. How the game ends and how the winner is determined: the end trigger and the winning condition, stated plainly 5. The two or three rules that are most commonly misread on the first play-through, based on the rulebook language [Paste or describe the game name and the key sections of the rulebook, or describe the game type if you do not have the rulebook text] </task> <output_format> - Five sections matching the items above - Turn structure: a numbered list of five steps or fewer - Commonly misread rules: stated as the common misreading followed by what the rule actually says - Tone: plain, efficient, no enthusiasm for complexity </output_format>
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